Hello all! I haven't been slacking here in the studio, just slacking on posting stuff. I've been doing quite a few backgrounds of late and making some new brushes in Photoshop to paint with. I would post some of the new backgrounds I've done but I'm afraid after I post it and then possibly use it a few months later, some would call me a hack or something. Haha. With most of them I can tweak to make them work for other stuff or situations but it's nice to have the work already built and up and running.
Here's a painting I did in an hour yesterday playing around. I call it Hell Planet. The main work was doing the planet as a star field and cosmos took about 2 minutes to create (literally if you know how to do it) in Photoshop and from there I decided to make it a planet that was on fire and possibly burning itself out from the inside. Came out pretty cool as a concept piece. Hope you all like!
Showing posts with label Background Painting. Show all posts
Showing posts with label Background Painting. Show all posts
Friday, March 25, 2011
Tuesday, March 8, 2011
Creepy Cave Of Mystery!
Here's a new background I painted this week for fun where I tried to play with the environmental elements a bit more to create a sense of mystery while having a touch of realism to ground it. I like doing caves (and other outdoor scenes) as they're organic and easier to paint than doing a city which is built with exact lines and perspective. These have perspective as well, it's just looser in terms of depth as I like to work with foreground, middle ground and background. The cave hole in the center is a separate piece so I could pop it out and put another background there if I wanted it to have more depth. Like if I added a city scene in the hole to show we were nearing the cave entrance. I do like the color theory for it and it has a nice warm feeling to it. Kind of like autumn fall season in mid October as the leaves are falling off the trees.
Sunday, February 20, 2011
One Door/ Two Views - Background Art
Here's two angles of a door to a storage closet. Once again the characters covered most of them so it's kind of nice to see them unfettered by other elements. Both took about a little over an hour and a half each and most of that was figuring out a color theory that worked for it since it was nightime and an interior that basically had no lighting. I also changed the inside of the closet's main lighting to reflect a story element hence why one is green and the other is a tannish brown. I also kept it clean and crisp as opposed to the underground scenes which are murky, misty and spooky which I kept a little looser. I love the slight bird's eye view of the bottom door though.
Saturday, February 19, 2011
Another Background - Exterior Shot
As with all my backgrounds they usually start in Illustrator and are drawn with the pen tool. Once it's all built to a certain degree and I have everything that I will need, I send it to Photoshop where I then paint the rest using my build layers as a guide and to help me select certain areas. The hard part is matching the look of the show, so I had to create a bunch of brushes that would give me different effects to get it as close as I could. The show had a sponge brush effect all over it and it was hard since each sponge effect had a different texture to it. I now have a certain way to paint and a workflow where I can create this kind of shot from start to finish in about 2-3 hours or so. Also, I painted this originally in day time colors and saved it that way as well. If I take a few overlays off of this piece it would be a daytime scene and hence could be used again! There also isn't a lot of overall detail to the store front as character art mostly covered the lower part of the piece. As with all backgrounds, they're just meant to ground and give placement to your characters, since in the end it's all about the characters!
Thursday, February 17, 2011
Creepy Caves...
Here's some more of my creepy cave backgrounds. The top one was wider in the final version and I had to paint more to it to extend it but this was the original paint job which I kept. I keep it all. What's a little less hard drive space...
For the bottom one, each of the foreground rocks on the bottom one were on separate layers so I can make them visable or not, or even move them around if I want, by clicking on their layers. I made it a full painting without the rocks just in case I needed another generic cave setting. I also added the green night fog on it's own layer as well in case I didn't want it. That's the beauty to have all these layers for each painting. I can change things easily without much muss or fuss. This background took the worst hit as for all that work that no one will ever see. Maybe 10% of it was left to see once all the characters were added, but like I said, I can change the color of the cave to blue or something and it could be the Batcave!
Wednesday, February 16, 2011
How To Get The Most Out Of Your Backgrounds...
Thought I'd post some background paints I did and how I try to plan in the initial sketches of a background to create it in layers so that by clicking off some layers I have a different background that I can use for something else at some other point in time. I try, if I can, to design it and work it so that I can get multiple uses out of it be it a week later of three years later. It's kind of like being a set decorator on a TV show and having to make do with a small budget. With a couple simple changes you can save a lot of time and money. I bring this up as I've been watching the first season of Starsky & Hutch this past week at night and if you watch 3-4 a night as opposed to once a week, you can notice the set redresses and some of the same background props like a painting pop up in different scenes a lot more. All shows and movies do it to save money. Most Star Trek fans never noticed that the bridge of the Enterprise in Star Trek II (Khan!) was redressed and relit to become the Reliant! It was so well done that even hardcore Trek fans never noticed. The only reason I know it is because Shatner mentioned it in his book Star Trek Movie Memories. It's an interesting study and to see how with just a few simple changes, a set becomes completely different. Hanna-Barbera would do the same thing as well in their cartoons and create a long panaramic background and use it for many scenes to save money animating. They would do all their planning in the storyboarding stage so they could figure out how mnay backgrounds they would actually have to commission to be done.
Below is a big painting of mine that is around 11 x 17 in full size when I did it and was the original base painting that could be used for something for sure... BUT it had to be tweaked a lot for what I actually needed it for so I then saved a copy of the file as it was and then resaved it with a new file name and repainted it part of it. Character art will kill a lot of the work actually so no one will ever see the full background hence why I'll be posting some of them here. Some of these were really a lot of work and there's a lot of detail that got lost in the final image from being covered up. But they did what they need to do and that was to create a sense of tone and mystery to the story.
And above is the final after I did some 'digging' and made a hole that was used as an entrance and as an escape. I can also take out the blue room above and put whatever else I would want there as well. Possibly the hole leads to a desert landscape... or a spaceship! Just so long as it's in persepective to the rest of it, I can redress it anyway I want. The object is to keep it all separated in layers so that changes can be slipped in and out. It can also be changed color wise as well if I wanted it by moving the levels in Photoshop to lighten or darken it, or the saturation/hue to change the overall color tone! It was also cropped a bit as well to suit what I needed it for but as I mentioned, I have the original file to go back to if I needed it. One painting = Two uses... or More!
Below is a big painting of mine that is around 11 x 17 in full size when I did it and was the original base painting that could be used for something for sure... BUT it had to be tweaked a lot for what I actually needed it for so I then saved a copy of the file as it was and then resaved it with a new file name and repainted it part of it. Character art will kill a lot of the work actually so no one will ever see the full background hence why I'll be posting some of them here. Some of these were really a lot of work and there's a lot of detail that got lost in the final image from being covered up. But they did what they need to do and that was to create a sense of tone and mystery to the story.
And above is the final after I did some 'digging' and made a hole that was used as an entrance and as an escape. I can also take out the blue room above and put whatever else I would want there as well. Possibly the hole leads to a desert landscape... or a spaceship! Just so long as it's in persepective to the rest of it, I can redress it anyway I want. The object is to keep it all separated in layers so that changes can be slipped in and out. It can also be changed color wise as well if I wanted it by moving the levels in Photoshop to lighten or darken it, or the saturation/hue to change the overall color tone! It was also cropped a bit as well to suit what I needed it for but as I mentioned, I have the original file to go back to if I needed it. One painting = Two uses... or More!
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